MacAttack II:
The Wrath of Macintosh
MacAttack II will allow conversion of MacPaint data files to geoPaint format as well as geoPaint to MacPaint format running under GEOS 64 or GEOS 128, in either 40 or 80 column mode.
Operation is simple: merely decide which conversion you wish to run and select from the 'Convert' menu.
Selecting MACPAINT TO GEOPAINT opens a submenu with two choices: MacPaint (C=M) and Options.
Selecting MACPAINT will open a special file handling dialog box to allow you to select the file to convert. You may choose any one of the first 160 NON_GEOS files on the currently open disk.
You may select the proper file in several ways: Use the scrolling icons (when there are more than seven files) to move along the list of names. You may also use the CURSOR UP/DOWN keys to move the highlight bar up or down one name and the CURSOR LEFT/RIGHT keys to scroll the list of names up or down a page of seven names.
You may open a file by clicking the OPEN icon, by hitting the RETURN key, or by double-clicking the filename itself within the list window.
Selecting OPTIONS will generate a new submenu with four choices:
COLOR: You will be presented with a series of dialog boxes which will allow you to determine the foreground and background colors for the resulting geoPaint file. The choices remain in effect until changed manually.
The default state is BLACK on WHITE.
The next three submenu choices toggle between two states. They operate in the same manner as the geoPaint color mode switch. In other words, the text in the menu describes the state that you will be toggling to, NOT THE CURRENT STATE OF THE SWITCH!
DELETE ORIGINAL: You may decide to automatically delete the original MacPaint data file from the source disk.
The default state KEEPS the original.
PICTURE: LEFT: You may decide that you want to converted MacPaint image to be forced to the very left hand edge of the geoPaint file. Since a MacPaint file is narrower than a geoPaint file, you have this option for image placement.
The default state CENTERS the image.
512 BYTE HEADER: Some sources of MacPaint data files do not include the Mac Binary file header used by Macintosh termial emulators during file transfers. A file WITH the Mac Binary header has a complete file header 640 bytes in length, and the conversion should start 640 bytes into the file. If the Mac Binary header has not been attatched, you must start 512 byte into the file instead.
Virtually all files you encounter WILL have the Mac Binary header attatched.
The default state skips a 640 BYTE HEADER.